JACOPIN, E. Game AI Planning Analytics: The Case of Three First-Person Shooters. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, [S. l.], v. 10, n. 1, p. 119-124, 2021. DOI: 10.1609/aiide.v10i1.12728. Disponível em: https://ojs.aaai.org/index.php/AIIDE/article/view/12728. Acesso em: 5 may. 2024.