BLACKFORD, J.; LAMONT, G. The Real-Time Strategy Game Multi-Objective Build Order Problem. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, [S. l.], v. 10, n. 1, p. 105-111, 2021. DOI: 10.1609/aiide.v10i1.12720. Disponível em: https://ojs.aaai.org/index.php/AIIDE/article/view/12720. Acesso em: 19 apr. 2024.