MIN, W.; HA, E.; ROWE, J.; MOTT, B.; LESTER, J. Deep Learning-Based Goal Recognition in Open-Ended Digital Games. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, [S. l.], v. 10, n. 1, p. 37-43, 2021. DOI: 10.1609/aiide.v10i1.12717. Disponível em: https://ojs.aaai.org/index.php/AIIDE/article/view/12717. Acesso em: 29 feb. 2024.