RICHOUX, F.; URIARTE, A.; ONTAÑÓN, S. Walling in Strategy Games via Constraint Optimization. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, [S. l.], v. 10, n. 1, p. 52-58, 2021. DOI: 10.1609/aiide.v10i1.12704. Disponível em: https://ojs.aaai.org/index.php/AIIDE/article/view/12704. Acesso em: 28 mar. 2024.