WETZEL, B.; ANDERSON, K.; KOUTSTAAL, W.; GINI, M. If Not Now, Where? Time and Space Equivalency in Strategy Games. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, [S. l.], v. 8, n. 1, p. 81-86, 2021. DOI: 10.1609/aiide.v8i1.12506. Disponível em: https://ojs.aaai.org/index.php/AIIDE/article/view/12506. Acesso em: 13 may. 2024.