OCIO, S. Adapting AI Behaviors To Players in Driver San Francisco: Hinted-Execution Behavior Trees. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, [S. l.], v. 8, n. 1, p. 51-56, 2021. DOI: 10.1609/aiide.v8i1.12499. Disponível em: https://ojs.aaai.org/index.php/AIIDE/article/view/12499. Acesso em: 20 may. 2024.