SANTOS, M.; MARTINHO, C. Wasp-Like Scheduling for Unit Training in Real-Time Strategy Games. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, [S. l.], v. 7, n. 1, p. 195-200, 2011. DOI: 10.1609/aiide.v7i1.12449. Disponível em: https://ojs.aaai.org/index.php/AIIDE/article/view/12449. Acesso em: 19 apr. 2024.