ORKIN, J.; SMITH, T.; ROY, D. Behavior Compilation for AI in Games. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, [S. l.], v. 6, n. 1, p. 162-167, 2010. DOI: 10.1609/aiide.v6i1.12406. Disponível em: https://ojs.aaai.org/index.php/AIIDE/article/view/12406. Acesso em: 23 apr. 2024.