BARTHEYE, O.; JACOPIN, Éric. A Real-Time PDDL-based Planning Component for Video Games. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, [S. l.], v. 5, n. 1, p. 130-135, 2009. DOI: 10.1609/aiide.v5i1.12370. Disponível em: https://ojs.aaai.org/index.php/AIIDE/article/view/12370. Acesso em: 20 apr. 2024.