WEBER, B.; MATEAS, M. Case-Based Reasoning for Build Order in Real-Time Strategy Games. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, [S. l.], v. 5, n. 1, p. 106-111, 2009. Disponível em: https://ojs.aaai.org/index.php/AIIDE/article/view/12360. Acesso em: 26 jan. 2022.