ZENG, Y.; LEI, D.; LI, B.; JIANG, G.; FERRARA, E.; ZYDA, M. Learning to Reason in Round-Based Games: Multi-Task Sequence Generation for Purchasing Decision Making in First-Person Shooters. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, [S. l.], v. 16, n. 1, p. 308-314, 2020. DOI: 10.1609/aiide.v16i1.7446. Disponível em: https://ojs.aaai.org/index.php/AIIDE/article/view/7446. Acesso em: 21 nov. 2024.