MAKHMUTOV, M. Adaptive Game Soundtrack Generation Based on Music Transcription. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, [S. l.], v. 15, n. 1, p. 216-218, 2019. DOI: 10.1609/aiide.v15i1.5248. Disponível em: https://ojs.aaai.org/index.php/AIIDE/article/view/5248. Acesso em: 25 nov. 2024.