MCCONNELL, M.; ZHAO, R. A Demonstration of Pathfinding-Based Puzzle Generation with Adaptive Difficulty. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, [S. l.], v. 21, n. 1, p. 396-398, 2025. DOI: 10.1609/aiide.v21i1.36844. Disponível em: https://ojs.aaai.org/index.php/AIIDE/article/view/36844. Acesso em: 25 apr. 2026.