SHYNE, F.; COOPER, S. No Player Left Behind: Evolving Dungeons and Dragons Combat to Optimize Difficulty and Player Contributions. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, [S. l.], v. 20, n. 1, p. 224-234, 2024. DOI: 10.1609/aiide.v20i1.31883. Disponível em: https://ojs.aaai.org/index.php/AIIDE/article/view/31883. Acesso em: 29 apr. 2026.