ONUCZKO, Curtis; SZAFRON, Duane; SCHAEFFER, Jonathan; CUTUMISU, Maria; SIEGEL, Jeff; WAUGH, Kevin; SCHUMACHER, Allan. Automatic Story Generation for Computer Role-Playing Games. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, [S. l.], v. 2, n. 1, p. 147–148, 2006. DOI: 10.1609/aiide.v2i1.18769. Disponível em: https://ojs.aaai.org/index.php/AIIDE/article/view/18769. Acesso em: 7 may. 2026.