BJÖRNSSON, Yngvi; HALLDÓRSSON, Kári. Improved Heuristics for Optimal Pathfinding on Game Maps. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, [S. l.], v. 2, n. 1, p. 9–14, 2006. DOI: 10.1609/aiide.v2i1.18740. Disponível em: https://ojs.aaai.org/index.php/AIIDE/article/view/18740. Acesso em: 7 may. 2026.