STANLEY, Kenneth; CORNELIUS, Ryan; MIIKKULAINEN, Risto; D’SILVA, Thomas; GOLD, Aliza. Real-Time Learning in the NERO Video Game. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, [S. l.], v. 1, n. 1, p. 159–160, 2005. DOI: 10.1609/aiide.v1i1.18736. Disponível em: https://ojs.aaai.org/index.php/AIIDE/article/view/18736. Acesso em: 29 may. 2026.