MCPARTLAND , Michelle; GALLAGHER, Marcus. Learning to be a Bot: Reinforcement Learning in Shooter Games. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, [S. l.], v. 4, n. 1, p. 78–83, 2008. DOI: 10.1609/aiide.v4i1.18676. Disponível em: https://ojs.aaai.org/index.php/AIIDE/article/view/18676. Acesso em: 30 may. 2026.