KELLY, John-Paul; BOTEA, Adi; KOENIG, Sven. Offline Planning with Hierarchical Task Networks in Video Games. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, [S. l.], v. 4, n. 1, p. 60–65, 2008. DOI: 10.1609/aiide.v4i1.18673. Disponível em: https://ojs.aaai.org/index.php/AIIDE/article/view/18673. Acesso em: 8 may. 2026.