KARTAL, Bilal; SOHRE, Nick; GUY, Stephen. Data Driven Sokoban Puzzle Generation with Monte Carlo Tree Search. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, [S. l.], v. 12, n. 1, p. 58–64, 2016. DOI: 10.1609/aiide.v12i1.12859. Disponível em: https://ojs.aaai.org/index.php/AIIDE/article/view/12859. Acesso em: 27 may. 2026.