SUMMERVILLE, A.; MATEAS, M. Sampling Hyrule: Multi-Technique Probabilistic Level Generation for Action Role Playing Games. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, [S. l.], v. 11, n. 3, p. 63-67, 2021. DOI: 10.1609/aiide.v11i3.12817. Disponível em: https://ojs.aaai.org/index.php/AIIDE/article/view/12817. Acesso em: 18 sep. 2024.