SHAKER, Noor; SHAKER, Mohammad; TOGELIUS, Julian. Evolving Playable Content for Cut the Rope through a Simulation-Based Approach. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, [S. l.], v. 9, n. 1, p. 72–78, 2013. DOI: 10.1609/aiide.v9i1.12690. Disponível em: https://ojs.aaai.org/index.php/AIIDE/article/view/12690. Acesso em: 30 may. 2026.