SMITH, A. Open Problem: Reusable Gameplay Trace Samplers. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, [S. l.], v. 9, n. 3, p. 22-27, 2021. DOI: 10.1609/aiide.v9i3.12595. Disponível em: https://ojs.aaai.org/index.php/AIIDE/article/view/12595. Acesso em: 19 oct. 2024.