BROWN, D. Mezzo: An Adaptive, Real-Time Composition Program for Game Soundtracks. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, [S. l.], v. 8, n. 4, p. 68-72, 2021. DOI: 10.1609/aiide.v8i4.12566. Disponível em: https://ojs.aaai.org/index.php/AIIDE/article/view/12566. Acesso em: 21 nov. 2024.