ZOOK, Alexander; RIEDL, Mark. A Temporal Data-Driven Player Model for Dynamic Difficulty Adjustment. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, [S. l.], v. 8, n. 1, p. 93–98, 2012. DOI: 10.1609/aiide.v8i1.12504. Disponível em: https://ojs.aaai.org/index.php/AIIDE/article/view/12504. Acesso em: 10 may. 2026.