YOUNG, Jay; HAWES, Nick. Evolutionary Learning of Goal Priorities in a Real-Time Strategy Game. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, [S. l.], v. 8, n. 1, p. 87–92, 2012. DOI: 10.1609/aiide.v8i1.12503. Disponível em: https://ojs.aaai.org/index.php/AIIDE/article/view/12503. Acesso em: 10 may. 2026.