LI, Boyang; RIEDL, Mark. An Offline Planning Approach to Game Plotline Adaptation. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, [S. l.], v. 6, n. 1, p. 45–50, 2010. DOI: 10.1609/aiide.v6i1.12394. Disponível em: https://ojs.aaai.org/index.php/AIIDE/article/view/12394. Acesso em: 31 may. 2026.