MCCOY, Joshua; TREANOR, Mike; SAMUEL, Ben; TEARSE, Brandon; MATEAS, Michael; WARDRIP-FRUIN, Noah. The Prom: An Example of Socially-Oriented Gameplay. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, [S. l.], v. 6, n. 1, p. 221–222, 2010. DOI: 10.1609/aiide.v6i1.12381. Disponível em: https://ojs.aaai.org/index.php/AIIDE/article/view/12381. Acesso em: 31 may. 2026.