PEDERSEN, Chris; TOGELIUS, Julian; YANNAKAKIS, Georgios. Optimization of Platform Game Levels for Player Experience. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, [S. l.], v. 5, n. 1, p. 191–192, 2009. DOI: 10.1609/aiide.v5i1.12346. Disponível em: https://ojs.aaai.org/index.php/AIIDE/article/view/12346. Acesso em: 15 may. 2026.