TY - JOUR AU - Dragert, Christopher AU - Kienzle, Jorg AU - Verbrugge, Clark PY - 2021/06/30 Y2 - 2024/03/28 TI - Scythe AI: A Tool for Modular Reuse of Game AI JF - Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment JA - AIIDE VL - 9 IS - 1 SE - Demonstrations DO - 10.1609/aiide.v9i1.12609 UR - https://ojs.aaai.org/index.php/AIIDE/article/view/12609 SP - 211-212 AB - <p> Scythe AI is a tool designed for game AI developers to enable modular reuse of NPC AI. In this demonstration, we show how Scythe AI can be used to compose and manage statechart-based AI-Modules to produce new AIs for a target game. The tool includes a streamlined importing process to introduce new modules, library management of modules, an error and warning system to assist in new AI construction, and can export directly to a defined target game. </p> ER -