@article{Andrade_Ramalho_Gomes_Corruble_2021, title={Dynamic Game Balancing: an Evaluation of User Satisfaction}, volume={2}, url={https://ojs.aaai.org/index.php/AIIDE/article/view/18739}, DOI={10.1609/aiide.v2i1.18739}, abstractNote={<p>User satisfaction in computer games seems to be influenced by game balance, the level of challenge faced by the user. This work presents an evaluation, performed by human players, of dynamic game balancing approaches. The results indicate that adaptive approaches are more effective. This paper also enumerates some issues encountered in evaluating users’ satisfaction, in the context of games, and depicts some learned lessons.</p>}, number={1}, journal={Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment}, author={Andrade, Gustavo and Ramalho, Geber and Gomes, Alex and Corruble, Vincent}, year={2021}, month={Sep.}, pages={3-8} }