@article{Church_Graves_Duncan_Lari_Miller_Desai_Zhao_Carbonaro_Schaeffer_Sturtevant_Szafron_2011, title={A Demonstration of ScriptEase II}, volume={7}, url={https://ojs.aaai.org/index.php/AIIDE/article/view/12421}, DOI={10.1609/aiide.v7i1.12421}, abstractNote={ <p> This demonstration describes ScriptEase II, a tool that allows game story authors to generate scripts that control objects in video games by manipulating high level story patterns and game objects. ScriptEase II can generate scripting code for any game engine for which a translator is written. Currently there are translators for Neverwinter Nights and real Pinball games. </p> }, number={1}, journal={Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment}, author={Church, Matthew and Graves, Eric and Duncan, Jason and Lari, Adel and Miller, Robin and Desai, Neesha and Zhao, Richard and Carbonaro, Mike and Schaeffer, Jonathan and Sturtevant, Nathan and Szafron, Duane}, year={2011}, month={Oct.}, pages={215-216} }