GUDMUNDSSON, J.; WONG, S. Computing the Yolk in Spatial Voting Games without Computing Median Lines. Proceedings of the AAAI Conference on Artificial Intelligence, [S. l.], v. 33, n. 01, p. 2012-2019, 2019. DOI: 10.1609/aaai.v33i01.33012012. Disponível em: https://ojs.aaai.org/index.php/AAAI/article/view/4030. Acesso em: 24 apr. 2024.