YANAI, C.; SOLOMON, A.; KATZ, G.; SHAPIRA, B.; ROKACH, L. Q-Ball: Modeling Basketball Games Using Deep Reinforcement Learning. Proceedings of the AAAI Conference on Artificial Intelligence, [S. l.], v. 36, n. 8, p. 8806-8813, 2022. DOI: 10.1609/aaai.v36i8.20861. Disponível em: https://ojs.aaai.org/index.php/AAAI/article/view/20861. Acesso em: 24 apr. 2024.