PEREZ-LIEBANA, Diego; SAMOTHRAKIS, Spyridon; TOGELIUS, Julian; SCHAUL, Tom; LUCAS, Simon. General Video Game AI: Competition, Challenges and Opportunities. Proceedings of the AAAI Conference on Artificial Intelligence, [S. l.], v. 30, n. 1, 2016. DOI: 10.1609/aaai.v30i1.9869. Disponível em: https://ojs.aaai.org/index.php/AAAI/article/view/9869. Acesso em: 26 may. 2026.