PEREZ-LIEBANA, D.; SAMOTHRAKIS, S.; TOGELIUS, J.; SCHAUL, T.; LUCAS, S. General Video Game AI: Competition, Challenges and Opportunities. Proceedings of the AAAI Conference on Artificial Intelligence, [S. l.], v. 30, n. 1, 2016. DOI: 10.1609/aaai.v30i1.9869. Disponível em: https://ojs.aaai.org/index.php/AAAI/article/view/9869. Acesso em: 14 oct. 2024.