HILKE, Olli; POPE, Nicolas; KAHILA, Juho; VARTIAINEN, Henriikka; ROOS, Teemu; PARKKI, Tuomo; TEDRE, Matti. Breakable Machine: A K–12 Classroom Game for Transformative AI Literacy Through Spoofing and eXplainable AI (XAI). Proceedings of the AAAI Conference on Artificial Intelligence, [S. l.], v. 40, n. 47, p. 40762–40770, 2026. DOI: 10.1609/aaai.v40i47.41525. Disponível em: https://ojs.aaai.org/index.php/AAAI/article/view/41525. Acesso em: 13 may. 2026.