WANG, K.-D.; CHEN, Y.-T.; LIN, Y.-H.; WANG, W.-Y.; PENG, W.-C. The CoachAI Badminton Environment: Bridging the Gap between a Reinforcement Learning Environment and Real-World Badminton Games. Proceedings of the AAAI Conference on Artificial Intelligence, [S. l.], v. 38, n. 21, p. 23844-23846, 2024. DOI: 10.1609/aaai.v38i21.30584. Disponível em: https://ojs.aaai.org/index.php/AAAI/article/view/30584. Acesso em: 23 nov. 2024.