LUNDY, Taylor; RAMAN, Narun; FU, Hu; LEYTON-BROWN, Kevin. Pay to (Not) Play: Monetizing Impatience in Mobile Games. Proceedings of the AAAI Conference on Artificial Intelligence, [S. l.], v. 38, n. 9, p. 9856–9864, 2024. DOI: 10.1609/aaai.v38i9.28846. Disponível em: https://ojs.aaai.org/index.php/AAAI/article/view/28846. Acesso em: 24 may. 2026.