Towards Structural Tractability in Hedonic Games

Authors

  • Dominik Peters University of Oxford

DOI:

https://doi.org/10.1609/aaai.v30i1.9935

Keywords:

hedonic games, bounded treewidth, structural tractability, preference restrictions

Abstract

Hedonic games are a well-studied model of coalition formation, in which selfish agents are partitioned into disjoint sets, and agents care about the make-up of the coalition they end up in. The computational problem of finding a stable outcome tends to be computationally intractable, even after severely restricting the types of preferences that agents are allowed to report. We investigate a structural way of achieving tractability, by requiring that agents' preferences interact in a well-behaved manner. Precisely, we show that stable outcomes can be found in linear time for hedonic games that satisfy a notion of bounded treewidth and bounded degree.

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Published

2016-03-05

How to Cite

Peters, D. (2016). Towards Structural Tractability in Hedonic Games. Proceedings of the AAAI Conference on Artificial Intelligence, 30(1). https://doi.org/10.1609/aaai.v30i1.9935