A Game-Theoretic Approach to Influence in Networks

Authors

  • Mohammad Irfan Stony Brook University
  • Luis Ortiz Stony Brook University

DOI:

https://doi.org/10.1609/aaai.v25i1.7884

Abstract

We propose influence games, a new class of graphical games, as a model of the behavior of large but finite networked populations. Grounded in non-cooperative game theory, we introduce a new approach to the study of influence in networks that captures the strategic aspects of complex interactions in the network. We study computational problems on influence games, including the identification of the most influential nodes. We characterize the computational complexity of various problems in influence games, propose several heuristics for the hard cases, and design approximation algorithms, with provable guarantees, for the most influential nodes problem.

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Published

2011-08-04

How to Cite

Irfan, M., & Ortiz, L. (2011). A Game-Theoretic Approach to Influence in Networks. Proceedings of the AAAI Conference on Artificial Intelligence, 25(1), 688–694. https://doi.org/10.1609/aaai.v25i1.7884

Issue

Section

AAAI Technical Track: Multiagent Systems