Abstraction and Refinement in Games with Dynamic Weighted Terrain

Authors

  • Nathan R. Sturtevant University of Alberta
  • Devon Sigurdson Improbable Canada Inc
  • Bjorn Taylor Improbable Canada Inc
  • Tim Gibson Improbable Canada Inc

DOI:

https://doi.org/10.1609/aaai.v34i09.7124

Abstract

This abstract looks at one version of the pathfinding problem in games and discusses how it motived our recent work at the AIIDE 2019 conference.

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Published

2020-04-03

How to Cite

Sturtevant, N. R., Sigurdson, D., Taylor, B., & Gibson, T. (2020). Abstraction and Refinement in Games with Dynamic Weighted Terrain. Proceedings of the AAAI Conference on Artificial Intelligence, 34(09), 13697-13699. https://doi.org/10.1609/aaai.v34i09.7124