Strategic Tasks for Explainable Reinforcement Learning

Authors

  • Rey Pocius Oregon State University
  • Lawrence Neal Oregon State University
  • Alan Fern Oregon State University

DOI:

https://doi.org/10.1609/aaai.v33i01.330110007

Abstract

Commonly used sequential decision making tasks such as the games in the Arcade Learning Environment (ALE) provide rich observation spaces suitable for deep reinforcement learning. However, they consist mostly of low-level control tasks which are of limited use for the development of explainable artificial intelligence(XAI) due to the fine temporal resolution of the tasks. Many of these domains also lack built-in high level abstractions and symbols. Existing tasks that provide for both strategic decision-making and rich observation spaces are either difficult to simulate or are intractable. We provide a set of new strategic decision-making tasks specialized for the development and evaluation of explainable AI methods, built as constrained mini-games within the StarCraft II Learning Environment.

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Published

2019-07-17

How to Cite

Pocius, R., Neal, L., & Fern, A. (2019). Strategic Tasks for Explainable Reinforcement Learning. Proceedings of the AAAI Conference on Artificial Intelligence, 33(01), 10007-10008. https://doi.org/10.1609/aaai.v33i01.330110007

Issue

Section

Student Abstract Track