SymGS: Leveraging Reflective Symmetries for 3DGS Compression

Authors

  • Keshav Gupta International Institute of Information Technology, Hyderabad University of California, San Diego
  • Akshat Sanghvi International Institute of Information Technology, Hyderabad
  • Shreyas Reddy Palley International Institute of Information Technology, Hyderabad
  • Astitva Srivastava International Institute of Information Technology Hyderabad
  • Charu Sharma International Institute of Information Technology Hyderabad
  • Avinash Sharma Indian Institute of Technology, Jodhpur

DOI:

https://doi.org/10.1609/aaai.v40i6.42449

Abstract

3D Gaussian Splatting has emerged as a transformative technique in novel view synthesis, primarily due to its high rendering speed and photorealistic fidelity. However, its memory footprint scales rapidly with scene complexity, often reaching several gigabytes. Existing methods address this issue by introducing compression strategies that exploit primitive level redundancy through similarity detection and quantization. We aim to surpass the compression limits of such methods by incorporating symmetry aware techniques, specifically targeting mirror symmetries to eliminate redundant primitives. We propose a novel compression framework, SymGS, introducing learnable mirrors into the scene, thereby eliminating local and global reflective redundancies for compression. Our framework functions as a plug and play enhancement to state of the art compression methods, (e.g. HAC) to achieve further compression. Compared to HAC, we achieve 1.66x compression across benchmark datasets (upto 3x on large scale scenes). On an average, SymGS enables 108x compression over 3DGS, while preserving rendering quality.

Published

2026-03-14

How to Cite

Gupta, K., Sanghvi, A., Palley, S. R., Srivastava, A., Sharma, C., & Sharma, A. (2026). SymGS: Leveraging Reflective Symmetries for 3DGS Compression. Proceedings of the AAAI Conference on Artificial Intelligence, 40(6), 4503–4510. https://doi.org/10.1609/aaai.v40i6.42449

Issue

Section

AAAI Technical Track on Computer Vision III