Unreal-MAP: Unreal-Engine-Based General Platform for Multi-agent Reinforcement Learning

Authors

  • Tianyi Hu Institute of Automation, Chinese Academy of Sciences National Key Laboratory of Cognition and Decision Intelligence for Complex Systems School of Artificial Intelligence, University of Chinese Academy of Sciences
  • Qingxu Fu Alibaba (China) Co., Ltd., Beijing
  • Zhiqiang Pu Institute of Automation, Chinese Academy of Sciences National Key Laboratory of Cognition and Decision Intelligence for Complex Systems School of Artificial Intelligence, University of Chinese Academy of Sciences
  • Yuan Wang Institute of Automation, Chinese Academy of Sciences National Key Laboratory of Cognition and Decision Intelligence for Complex Systems School of Artificial Intelligence, University of Chinese Academy of Sciences
  • Tenghai Qiu Institute of Automation, Chinese Academy of Sciences National Key Laboratory of Cognition and Decision Intelligence for Complex Systems

DOI:

https://doi.org/10.1609/aaai.v40i35.40190

Abstract

In this paper, we propose Unreal Multi-Agent Playground (Unreal-MAP), an MARL general platform based on the Unreal-Engine (UE). Unreal-MAP allows users to freely create multi-agent tasks using the vast visual and physical resources available in the UE community, and deploy state-of-the-art (SOTA) MARL algorithms within them. Unreal-MAP is user-friendly in terms of deployment, modification, and visualization, and all its components are open-source. We also develop an experimental framework compatible with algorithms ranging from rule-based to learning-based provided by third-party frameworks. Lastly, we deploy several SOTA algorithms in example tasks developed via Unreal-MAP, and conduct corresponding experimental analyses including a sim2real demo. We believe Unreal-MAP can play an important role in the MARL field by closely integrating existing algorithms with user-customized tasks, thus advancing the field of MARL.

Published

2026-03-14

How to Cite

Hu, T., Fu, Q., Pu, Z., Wang, Y., & Qiu, T. (2026). Unreal-MAP: Unreal-Engine-Based General Platform for Multi-agent Reinforcement Learning. Proceedings of the AAAI Conference on Artificial Intelligence, 40(35), 29486-29494. https://doi.org/10.1609/aaai.v40i35.40190

Issue

Section

AAAI Technical Track on Multiagent Systems