Reward Redistribution via Gaussian Process Likelihood Estimation
DOI:
https://doi.org/10.1609/aaai.v40i32.39921Abstract
In many practical reinforcement learning tasks, feedback is only provided at the end of a long horizon, leading to sparse and delayed rewards. Existing reward redistribution methods typically assume that per-step rewards are independent, thus overlooking interdependencies among state–action pairs. In this paper, we propose a Gaussian Process-based Likelihood Reward Redistribution (GP-LRR) framework that addresses this issue by modeling the reward function as a sample from a Gaussian Process (GP), which explicitly captures dependencies between state–action pairs through the kernel function. By maximizing the likelihood of the observed episodic return via a leave-one-out strategy that leverages the entire trajectory, our framework inherently introduces uncertainty regularization. Moreover, we show that the conventional mean squared error (MSE)-based reward redistribution arises as a special case of our GP-LRR framework when using a degenerate kernel without observation noise. When integrated with an off-policy algorithm such as Soft Actor-Critic, GP-LRR yields dense and informative reward signals, resulting in superior sample efficiency and policy performance on several MuJoCo benchmarks.Published
2026-03-14
How to Cite
Xiao, M., & Yu, X. (2026). Reward Redistribution via Gaussian Process Likelihood Estimation. Proceedings of the AAAI Conference on Artificial Intelligence, 40(32), 27073–27080. https://doi.org/10.1609/aaai.v40i32.39921
Issue
Section
AAAI Technical Track on Machine Learning IX