Minimizing Inequity in Facility Location Games
DOI:
https://doi.org/10.1609/aaai.v40i20.38747Abstract
This paper studies the problem of minimizing group-level inequity in facility location games on the real line, where agents belong to different groups and may act strategically. We explore a fairness-oriented objective that minimizes the maximum group effect. For each group, the group effect is defined as its total or maximum distance to the nearest facility, weighted by group-specific factors. We show that this formulation generalizes several prominent optimization objectives, including the classical utilitarian (social cost) and egalitarian (maximum cost) objectives, as well as two group-fair objectives, maximum total and average group cost. In order to minimize the maximum group effect, we first propose two novel mechanisms for the single-facility case, the Balanced mechanism and the Major-Phantom mechanism. Both are strategyproof and achieve tight approximation guarantees under distinct formulations of the maximum group effect objective. Our mechanisms not only close the existing gap in approximation bounds for the group-fairness objectives, maximum total group cost and maximum average group cost, but also unify many classical truthful mechanisms within a broader fairness-aware framework. For the two-facility case, we revisit and extend the classical endpoint mechanism to our generalized setting and demonstrate that it provides tight bounds for two distinct maximum group effect objectives.Downloads
Published
2026-03-14
How to Cite
Guo, Y., & Zhou, H. (2026). Minimizing Inequity in Facility Location Games. Proceedings of the AAAI Conference on Artificial Intelligence, 40(20), 16997–17004. https://doi.org/10.1609/aaai.v40i20.38747
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Section
AAAI Technical Track on Game Theory and Economic Paradigms