X-MoGen: Unified Motion Generation Across Humans and Animals
DOI:
https://doi.org/10.1609/aaai.v40i12.37992Abstract
Text-driven motion generation has attracted increasing attention due to its broad applications in virtual reality, animation, and robotics. While existing methods typically model human and animal motion separately, a joint cross-species approach offers key advantages, such as a unified representation and improved generalization. However, morphological differences across species remain a key challenge, often compromising motion plausibility. To address this, we propose X-MoGen, the first unified framework for cross-species text-driven motion generation covering both humans and animals. X-MoGen adopts a two-stage architecture. First, a conditional graph variational autoencoder learns canonical T-pose priors, while an autoencoder encodes motion into a shared latent space regularized by morphological loss. In the second stage, we perform masked motion modeling to generate motion embeddings conditioned on textual descriptions. During training, a morphological consistency module is employed to promote skeletal plausibility across species. To support unified modeling, we construct UniMo4D, a large-scale dataset of 115 species and 119k motion sequences, which integrates human and animal motions under a shared skeletal topology for joint training. Extensive experiments on UniMo4D demonstrate that X-MoGen outperforms state-of-the-art methods on both seen and unseen species.Published
2026-03-14
How to Cite
Wang, X., Ruan, K., Qian, L., Zhi, G. Z., Su, C., & Wang, G. (2026). X-MoGen: Unified Motion Generation Across Humans and Animals. Proceedings of the AAAI Conference on Artificial Intelligence, 40(12), 10234–10242. https://doi.org/10.1609/aaai.v40i12.37992
Issue
Section
AAAI Technical Track on Computer Vision IX