Textured Geometry Evaluation: Perceptual 3D Textured Shape Metric via 3D Latent-Geometry Network

Authors

  • Tianyu Luan State University of New York at Buffalo
  • Xuelu Feng State University of New York at Buffalo
  • Zixin Zhu State University of New York at Buffalo
  • Phani Nuney State University of New York at Buffalo
  • Sheng Liu State University of New York at Buffalo
  • Xuan Gong State University of New York at Buffalo Harvard Medical School
  • David Doermann State University of New York at Buffalo
  • Chunming Qiao State University of New York at Buffalo
  • Junsong Yuan State University of New York at Buffalo

DOI:

https://doi.org/10.1609/aaai.v40i9.37707

Abstract

Textured high-fidelity 3D models are crucial for games, AR/VR, and film, but human-aligned evaluation methods still fall behind despite recent advances in 3D reconstruction and generation. Existing metrics, such as Chamfer Distance, often fail to align with how humans evaluate the fidelity of 3D shapes. Recent learning-based metrics attempt to improve this by relying on rendered images and 2D image quality metrics. However, these approaches face limitations due to incomplete structural coverage and sensitivity to viewpoint choices. Moreover, most methods are trained on synthetic distortions, which differ significantly from real-world distortions, resulting in a domain gap. To address these challenges, we propose a new fidelity evaluation method that is based directly on 3D meshes with texture, without relying on rendering. Our method, named Textured Geometry Evaluation TGE, jointly uses the geometry and color information to calculate the fidelity of the input textured mesh with comparison to a reference colored shape. To train and evaluate our metric, we design a human-annotated dataset with real-world distortions. Experiments show that TGE outperforms rendering-based and geometry-only methods on real-world distortion dataset.

Published

2026-03-14

How to Cite

Luan, T., Feng, X., Zhu, Z., Nuney, P., Liu, S., Gong, X., … Yuan, J. (2026). Textured Geometry Evaluation: Perceptual 3D Textured Shape Metric via 3D Latent-Geometry Network. Proceedings of the AAAI Conference on Artificial Intelligence, 40(9), 7653–7661. https://doi.org/10.1609/aaai.v40i9.37707

Issue

Section

AAAI Technical Track on Computer Vision VI