FedCross: Intertemporal Federated Learning Under Evolutionary Games

Authors

  • Jianfeng Lu Wuhan University of Science and Technology Key Laboratory of Social Computing and Cognitive Intelligence (Dalian University of Technology), Ministry of Education, China
  • Ying Zhang Wuhan University of Science and Technology
  • Riheng Jia Zhejiang Normal University
  • Shuqin Cao Wuhan university of Science and Technology
  • Jing Liu Hubei Province Key Laboratory of Intelligent Information Processing and Real-time Industrial System, Wuhan University of Science and Technology, China
  • Hao Fu Hubei Province Key Laboratory of Intelligent Information Processing and Real-time Industrial System, Wuhan University of Science and Technology, China

DOI:

https://doi.org/10.1609/aaai.v39i18.34104

Abstract

Federated Learning (FL) mitigates privacy leakage in decentralized machine learning by allowing multiple clients to train collaboratively locally. However, dynamic mobile networks with high mobility, intermittent connectivity, and bandwidth limitation severely hinder model updates to the cloud server. Although previous studies have typically addressed user mobility issue through task reassignment or predictive modeling, frequent migrations may result in high communication overhead. Addressing this challenge involves not only dealing with resource constraints, but also finding ways to mitigate the challenges posed by user migrations. We therefore propose a intertemporal incentive framework, FedCross, which ensures the continuity of FL tasks by migrating interrupted training tasks to feasible mobile devices. FedCross comprises two distinct stages: Specifically, in Stage 1, we address the task allocation problem across regions under resource constraints by employing a multi-objective migration algorithm to quantify the optimal task receivers. Moreover, we adopt evolutionary game theory to capture the dynamic decision-making of users, forecasting the evolution of user proportions across different regions to mitigate frequent migrations. In Stage 2, we utilize a procurement auction mechanism to allocate rewards among base stations, ensuring that those providing high-quality models receive optimal compensation. This approach incentivizes sustained user participation, thereby ensuring the overall feasibility of FedCross. Finally, experimental results validate the theoretical soundness of FedCross and demonstrate its significant reduction in communication overhead.

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Published

2025-04-11

How to Cite

Lu, J., Zhang, Y., Jia, R., Cao, S., Liu, J., & Fu, H. (2025). FedCross: Intertemporal Federated Learning Under Evolutionary Games. Proceedings of the AAAI Conference on Artificial Intelligence, 39(18), 19115–19123. https://doi.org/10.1609/aaai.v39i18.34104

Issue

Section

AAAI Technical Track on Machine Learning IV