SpikeGS: Reconstruct 3D Scene Captured by a Fast-Moving Bio-Inspired Camera

Authors

  • Yijia Guo National Key Laboratory for Multimedia Information Processing, School of Computer Science, Peking University
  • Liwen Hu National Key Laboratory for Multimedia Information Processing, School of Computer Science, Peking University
  • Yuanxi Bai National Biomedical Imaging Center, Peking University
  • Jiawei Yao University of Washington
  • Lei Ma National Key Laboratory for Multimedia Information Processing, School of Computer Science, Peking University National Biomedical Imaging Center, Peking University
  • Tiejun Huang National Key Laboratory for Multimedia Information Processing, School of Computer Science, Peking University

DOI:

https://doi.org/10.1609/aaai.v39i3.32340

Abstract

3D Gaussian Splatting (3DGS) has been proven to exhibit exceptional performance in reconstructing 3D scenes. However, the effectiveness of 3DGS heavily relies on sharp images, and fulfilling this requirement presents challenges in real-world scenarios particularly when utilizing fast-moving cameras. This limitation severely constrains the practical application of 3DGS and may compromise the feasibility of real-time reconstruction. To mitigate these challenges, we proposed Spike Gaussian Splatting (SpikeGS), the first framework that integrates the Bayer-pattern spike streams into the 3DGS pipeline to reconstruct 3D scenes captured by a fast-moving high temporal color spike camera in one second. With accumulation rasterization, interval supervision, and a special designed pipeline, SpikeGS realizes continuous spatiotemporal perception while extracts detailed structure and texture from Bayer-pattern spike stream which is unstable and lacks details. Extensive experiments on both synthetic and real-world datasets demonstrate the superiority of SpikeGS compared with existing spike-based and deblur 3D scene reconstruction methods.

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Published

2025-04-11

How to Cite

Guo, Y., Hu, L., Bai, Y., Yao, J., Ma, L., & Huang, T. (2025). SpikeGS: Reconstruct 3D Scene Captured by a Fast-Moving Bio-Inspired Camera. Proceedings of the AAAI Conference on Artificial Intelligence, 39(3), 3293–3301. https://doi.org/10.1609/aaai.v39i3.32340

Issue

Section

AAAI Technical Track on Computer Vision II